Added the option of having an initial distribution that is uniform in wavelength
Rectangular source with flat energy or wavelength distribution that
uses adaptive importance sampling to improve simulation efficiency.
Works together with the Adapt_check component.
The source divides the three-dimensional phase space of (energy,
horizontal position, horizontal divergence) into a number of
rectangular bins. The probability for selecting neutrons from each
bin is adjusted so that neutrons that reach the Adapt_check
component with high weights are emitted more frequently than those
with low weights. The adjustment is made so as to attemt to make
the weights at the Adapt_check components equal.
Focusing is achieved by only emitting neutrons towards a rectangle
perpendicular to and placed at a certain distance along the Z axis.
Focusing is only approximate (for simplicity); neutrons are also
emitted to pass slightly above and below the focusing rectangle,
more so for wider focusing.
In order to prevent false learning, a parameter beta sets a
fraction of the neutrons that are emitted uniformly, without regard
to the adaptive distribution. The parameter alpha sets an initial
fraction of neutrons that are emitted with low weights; this is
done to prevent early neutrons with rare initial parameters but
high weight to ruin the statistics before the component adapts its
distribution to the problem at hand. Good general-purpose values
for these parameters are alpha = beta = 0.25.
This component is not validated. It does not work properly with MPI.
Parameters in boldface are required;
the others are optional.
Number of bins in energy (or wavelength) dimension
Number of bins in horizontal position
Number of bins in horizontal divergence
Left edge of rectangular source
Optional filename for adaptive distribution output
Distance to target rectangle along z axis
Width of target
Height of target
Mean energy of neutrons
energy range is from E0-dE to E0+dE
[meV] Energy spread
if energy not specified
[AA] Mean wavelength of neutrons
Wavelength spread half width
relative index of component to focus at, e.g. next is +1 this is used to compute 'dist' automatically.